0.45.0
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#include <iTransformComponent.h>
Inherits igor::iEntityComponent.
Static Public Member Functions | |
static iEntityComponent * | createInstance () |
static const iaString & | getTypeName () |
Friends | |
class | iEntityTransformTraverser |
Additional Inherited Members | |
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virtual bool | onLoad (iEntityPtr entity, bool &asyncLoad) |
virtual void | onActivate (iEntityPtr entity) |
virtual void | onDeactivate (iEntityPtr entity) |
virtual void | onUnLoad (iEntityPtr entity) |
virtual iEntityComponentPtr | getCopy ()=0 |
iEntityPtr | getEntity () const |
transform component representing translate, rotate and scale of given entity
3d variant
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default |
default ctor
igor::iTransformComponent::iTransformComponent | ( | const iaVector3d & | translate, |
const iaQuaterniond & | rotate = iaQuaterniond() , |
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const iaVector3d & | scale = iaVector3d(1.0, 1.0, 1.0) |
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ctor
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static |
creates instance of this component type
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overridevirtual |
Reimplemented from igor::iEntityComponent.
const iaQuaterniond igor::iTransformComponent::getOrientation | ( | ) | const |
const iaVector3d & igor::iTransformComponent::getPosition | ( | ) | const |
const iaVector3d & igor::iTransformComponent::getScale | ( | ) | const |
const iaTransformd & igor::iTransformComponent::getTransform | ( | ) | const |
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static |
const iaMatrixd & igor::iTransformComponent::getWorldMatrix | ( | ) | const |
const iaQuaterniond igor::iTransformComponent::getWorldOrientation | ( | ) | const |
const iaVector3d & igor::iTransformComponent::getWorldPosition | ( | ) | const |
const iaVector3d & igor::iTransformComponent::getWorldScale | ( | ) | const |
const iaTransformd & igor::iTransformComponent::getWorldTransform | ( | ) | const |
void igor::iTransformComponent::rotate | ( | const iaQuaterniond & | rotate | ) |
rotate by given amount
rotate | the amount to rotate |
void igor::iTransformComponent::setOrientation | ( | const iaQuaterniond & | rotate | ) |
sets rotate on transform
rotate | the rotate to set |
void igor::iTransformComponent::setPosition | ( | const iaVector3d & | translate | ) |
sets translate on transform
translate | the translate to set |
void igor::iTransformComponent::setScale | ( | const iaVector3d & | scale | ) |
sets scale on transform
scale | the scale to set |
void igor::iTransformComponent::translate | ( | const iaVector3d & | translate | ) |
translate by given amount
translate | the amount to translate |
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friend |