igor::iEntityPrintTraverser Class Reference

#include <iEntityPrintTraverser.h>

Inherits igor::iEntityTraverser.

Public Member Functions

 iEntityPrintTraverser (bool verbose=false)
 
 ~iEntityPrintTraverser ()=default
 
- Public Member Functions inherited from igor::iEntityTraverser
 iEntityTraverser ()=default
 
virtual ~iEntityTraverser ()=default
 
void setIgnoreInactive (bool ignoreInactive)
 
bool isIgnoringInactive () const
 
void traverse (iEntityScenePtr scene)
 
void traverse (iEntityPtr entity)
 

Additional Inherited Members

- Protected Member Functions inherited from igor::iEntityTraverser
virtual void preTraverse ()=0
 
virtual bool preOrderVisit (iEntityPtr entity)=0
 
virtual void postOrderVisit (iEntityPtr entity)=0
 
virtual void postTraverse ()=0
 
iEntityScenePtr getScene () const
 

Detailed Description

entity to item traverser

Constructor & Destructor Documentation

◆ iEntityPrintTraverser()

igor::iEntityPrintTraverser::iEntityPrintTraverser ( bool  verbose = false)

does nothing

◆ ~iEntityPrintTraverser()

igor::iEntityPrintTraverser::~iEntityPrintTraverser ( )
default

does nothing


The documentation for this class was generated from the following files: