igor::iRendererLight Struct Reference

Public Attributes

iaVector3f _vector
 
iaColor3f _ambient = {0.5f, 0.5f, 0.5f}
 
iaColor3f _diffuse = {0.7f, 0.7f, 0.7f}
 
iaColor3f _specular = {0.8f, 0.8f, 0.8f}
 
iLightType _type = iLightType::Directional
 

Detailed Description

internal structure for handling lights

Member Data Documentation

◆ _ambient

iaColor3f igor::iRendererLight::_ambient = {0.5f, 0.5f, 0.5f}

ambient color

◆ _diffuse

iaColor3f igor::iRendererLight::_diffuse = {0.7f, 0.7f, 0.7f}

diffuse color

◆ _specular

iaColor3f igor::iRendererLight::_specular = {0.8f, 0.8f, 0.8f}

specular color

◆ _type

iLightType igor::iRendererLight::_type = iLightType::Directional

light type

◆ _vector

iaVector3f igor::iRendererLight::_vector

can be interpreted as position or orientation


The documentation for this struct was generated from the following file: