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0.45.0
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data to render textured quads More...
Public Attributes | |
| iVertexBufferPtr | _vertexBuffer |
| iVertexArrayPtr | _vertexArray |
| uint32 | _vertexCount |
| uint32 | _indexCount |
| iTexturedVertex * | _vertexData = nullptr |
| iTexturedVertex * | _vertexDataPtr = nullptr |
| iTexturePtr | _textures [MAX_TEXTURE_UNITS] |
| uint32 | _nextTextureIndex |
data to render textured quads
| uint32 igor::iRendererDataTexturedQuads::_indexCount |
textured quad vertex count
| uint32 igor::iRendererDataTexturedQuads::_nextTextureIndex |
next available texture index for quads
| iTexturePtr igor::iRendererDataTexturedQuads::_textures[MAX_TEXTURE_UNITS] |
quad textures
| iVertexArrayPtr igor::iRendererDataTexturedQuads::_vertexArray |
textured quad vertex array
| iVertexBufferPtr igor::iRendererDataTexturedQuads::_vertexBuffer |
textured quad vertex buffer
| uint32 igor::iRendererDataTexturedQuads::_vertexCount |
textured quad vertex count
| iTexturedVertex* igor::iRendererDataTexturedQuads::_vertexData = nullptr |
textured quad vertex data
| iTexturedVertex* igor::iRendererDataTexturedQuads::_vertexDataPtr = nullptr |
pointer to current position in textured quad vertex data