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0.45.0
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#include <igor/resources/iFactory.h>#include <igor/resources/module/iModule.h>#include <igor/resources/texture/iTexture.h>#include <igor/resources/sound/iSound.h>#include <igor/resources/sprite/iSprite.h>#include <igor/resources/animation/iAnimation.h>#include <igor/resources/model/iModel.h>#include <igor/resources/shader/iShader.h>#include <igor/resources/material/iMaterial.h>#include <igor/resources/prefab/iPrefab.h>#include <igor/resources/iResourceDictionary.h>#include <iaux/system/iaDirectory.h>#include <iaux/data/iaString.h>#include <iaux/system/iaMutex.h>#include <unordered_map>#include <map>#include <vector>#include <deque>#include <igor/resources/iResourceManager.inl>Classes | |
| class | igor::iResourceManager |
Namespaces | |
| namespace | igor |
| item data entity id | |
Functions | |
| igor::IGOR_EVENT_DEFINITION (iResourceProcessed, iResourceID) | |