0.45.0
![]() |
#include <igor/resources/iFactory.h>
#include <igor/resources/module/iModule.h>
#include <igor/resources/texture/iTexture.h>
#include <igor/resources/sound/iSound.h>
#include <igor/resources/sprite/iSprite.h>
#include <igor/resources/animation/iAnimation.h>
#include <igor/resources/model/iModel.h>
#include <igor/resources/shader/iShader.h>
#include <igor/resources/material/iMaterial.h>
#include <igor/resources/prefab/iPrefab.h>
#include <igor/resources/iResourceDictionary.h>
#include <iaux/system/iaDirectory.h>
#include <iaux/data/iaString.h>
#include <iaux/system/iaMutex.h>
#include <unordered_map>
#include <map>
#include <vector>
#include <deque>
#include <igor/resources/iResourceManager.inl>
Classes | |
class | igor::iResourceManager |
Namespaces | |
namespace | igor |
item data entity id | |
Functions | |
igor::IGOR_EVENT_DEFINITION (iResourceProcessed, iResourceID) | |