|
0.45.0
|
#include <igor/data/iAABox.h>#include <igor/data/iAACube.h>#include <igor/renderer/buffers/iInstancingBuffer.h>#include <igor/resources/shader/iShader.h>#include <igor/resources/module/iModule.h>#include <igor/resources/texture/iTextureFont.h>#include <igor/resources/sprite/iSprite.h>#include <igor/resources/mesh/iMeshBuffers.h>#include <igor/resources/mesh/iMesh.h>#include <igor/resources/material/iMaterial.h>#include <iaux/data/iaColor4.h>#include <iaux/data/iaRectangle.h>#include <iaux/data/iaCircle.h>#include <iaux/math/iaMatrix.h>#include <iaux/math/iaVector2.h>#include <deque>#include <igor/renderer/iRenderer.inl>Classes | |
| class | igor::iRenderer |
| struct | igor::iRenderer::iRendererStats |
Namespaces | |
| namespace | igor |
| item data entity id | |