iEntityScene.h File Reference
#include <igor/entities/iEntitySystem.h>
#include <igor/data/iQuadtree.h>
#include <igor/data/iOctree.h>
#include <iaux/data/iaUUID.h>
#include <iaux/data/iaRectangle.h>
#include <unordered_map>
#include <cstring>

Classes

class  igor::iEntityScene
 

Namespaces

namespace  igor
 item data entity id
 

Typedefs

typedef iaUUID igor::iEntitySceneID
 

Functions

 igor::IGOR_EVENT_DEFINITION (iEntitySelectionChanged, const iEntitySceneID &, const std::vector< iEntityID > &)