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0.45.0
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#include <iEventScene.h>
Inherits igor::iEvent.
Public Member Functions | |
| iEventNodeAddedToScene (iScenePtr scene, iNodeID nodeID) | |
| virtual const iaString | getInfo () const override |
| iScenePtr | getScene () const |
| iNodeID | getNodeID () const |
Public Member Functions inherited from igor::iEvent | |
| iEvent (iWindowPtr window=nullptr) | |
| virtual | ~iEvent ()=default |
| bool | isOfKind (const iEventKind kind) |
| virtual iEventType | getEventType () const =0 |
| virtual iEventKindMask | getEventKindMask () const =0 |
| virtual const iaString | getName () const =0 |
| virtual const iaString | getInfo () const |
| iWindowPtr | getWindow () const |
| bool | isConsumed () const |
| void | consume () |
| template<typename T , typename F > | |
| bool | dispatch (const F &func) |
node added to scene event
init members
| scene | the scene the node was added to |
| nodeID | id of the node that was added to the scene |
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overridevirtual |
Reimplemented from igor::iEvent.
| iNodeID igor::iEventNodeAddedToScene::getNodeID | ( | ) | const |
| iScenePtr igor::iEventNodeAddedToScene::getScene | ( | ) | const |