igor::iAnimationComponent Class Reference

#include <iAnimationComponent.h>

Inherits igor::iEntityComponent.

Public Member Functions

 iAnimationComponent ()
 
void addClip (iClipPtr clip)
 
- Public Member Functions inherited from igor::iEntityComponent
 iEntityComponent ()
 
virtual ~iEntityComponent ()=default
 
const iEntityComponentIDgetID () const
 
iEntityComponentState getState () const
 
virtual std::vector< iaStringgetInfo () const
 
IGOR_INLINE void setDirty ()
 
uint16 getVersion () const
 

Static Public Member Functions

static iEntityComponentcreateInstance ()
 
static const iaStringgetTypeName ()
 

Friends

class iAnimationSystem
 

Additional Inherited Members

- Protected Member Functions inherited from igor::iEntityComponent
virtual bool onLoad (iEntityPtr entity, bool &asyncLoad)
 
virtual void onActivate (iEntityPtr entity)
 
virtual void onDeactivate (iEntityPtr entity)
 
virtual void onUnLoad (iEntityPtr entity)
 
virtual iEntityComponentPtr getCopy ()=0
 
iEntityPtr getEntity () const
 

Detailed Description

animation component

Constructor & Destructor Documentation

◆ iAnimationComponent()

igor::iAnimationComponent::iAnimationComponent ( )

ctor

Parameters
namethe name of this component

Member Function Documentation

◆ addClip()

void igor::iAnimationComponent::addClip ( iClipPtr  clip)

adds clip to animation

◆ createInstance()

iEntityComponent * igor::iAnimationComponent::createInstance ( )
static

creates instance of this component type

◆ getTypeName()

const iaString & igor::iAnimationComponent::getTypeName ( )
static
Returns
type name of component

Friends And Related Function Documentation

◆ iAnimationSystem

friend class iAnimationSystem
friend

The documentation for this class was generated from the following files: