This is the complete list of members for igor::iPhysicsCollisionConfig, including all inherited members.
| addBox(float32 width, float32 height, float32 depth, const iaMatrixd &offset) | igor::iPhysicsCollisionConfig | |
| addCapsule(float32 radius0, float32 radius1, float32 height, const iaMatrixd &offset) | igor::iPhysicsCollisionConfig | |
| addCone(float32 radius, float32 height, const iaMatrixd &offset) | igor::iPhysicsCollisionConfig | |
| addCylinder(float32 radius0, float32 radius1, float32 height, const iaMatrixd &offset) | igor::iPhysicsCollisionConfig | |
| addMesh(iMeshPtr mesh, int64 faceAttribute, const iaMatrixd &offset) | igor::iPhysicsCollisionConfig | |
| addSphere(float32 radius, const iaMatrixd &offset) | igor::iPhysicsCollisionConfig | |
| finalize(uint64 worldID) | igor::iPhysicsCollisionConfig | |
| getCollisionID() | igor::iPhysicsCollisionConfig | |
| getID() | igor::iPhysicsCollisionConfig | |
| INVALID_COLLISIONCONFIG_ID | igor::iPhysicsCollisionConfig | static |
| iPhysics | igor::iPhysicsCollisionConfig | friend |
| isFinalized() | igor::iPhysicsCollisionConfig | |
| iTaskPrepareCollision | igor::iPhysicsCollisionConfig | friend |
| set(const iPhysicsCollisionConfig *physicsCollisionConfig) | igor::iPhysicsCollisionConfig | |