| bindTransformNode(iPhysicsBody *body, iNodeTransform *transformNode, bool sync=true) | igor::iPhysics | |
| convexCast(const iaMatrixd &matrix, const iaVector3d &target, iPhysicsCollision *collisionVolume, iRayPreFilterDelegate preFilterDelegate, void *userData, std::vector< iConvexCastReturnInfo > &result, int32 maxContactCount=10) | igor::iPhysics | |
| createBody(iPhysicsCollision *collisionVolume) | igor::iPhysics | |
| createBox(float64 width, float64 height, float64 depth, const iaMatrixd &offset) | igor::iPhysics | |
| createCapsule(float64 radius0, float64 radius1, float64 height, const iaMatrixd &offset) | igor::iPhysics | |
| createCollisionConfig() | igor::iPhysics | |
| createCompound(std::vector< iPhysicsCollision * > &collisions) | igor::iPhysics | |
| createCone(float64 radius, float64 height, const iaMatrixd &offset) | igor::iPhysics | |
| createCylinder(float64 radius0, float64 radius1, float64 height, const iaMatrixd &offset) | igor::iPhysics | |
| createInstance() | igor::iModule< iPhysics > | inlinestatic |
| createJoint(iPhysicsBody *body0, iPhysicsBody *body1=nullptr, int maxDOF=6) | igor::iPhysics | |
| createMaterial(const iaString &name) | igor::iPhysics | |
| createMesh(iMeshPtr mesh, int64 faceAttribute, const iaMatrixd &offset) | igor::iPhysics | |
| createSphere(float64 radius, const iaMatrixd &offset) | igor::iPhysics | |
| createWorld() | igor::iPhysics | |
| destroyBody(iPhysicsBody *body) | igor::iPhysics | |
| destroyBody(uint64 bodyID) | igor::iPhysics | |
| destroyBodyAsync(iPhysicsBody *body) | igor::iPhysics | |
| destroyCollision(iPhysicsCollision *collision) | igor::iPhysics | |
| destroyCollision(uint64 collisionID) | igor::iPhysics | |
| destroyCollisionConfig(uint64 collisionConfigID) | igor::iPhysics | |
| destroyCollisionConfig(iPhysicsCollisionConfig *physicsCollisionConfig) | igor::iPhysics | |
| destroyInstance() | igor::iModule< iPhysics > | inlinestatic |
| destroyWorld(uint64 id) | igor::iPhysics | |
| destroyWorld(iPhysicsWorld *world) | igor::iPhysics | |
| GenericContactProcessCompatible | igor::iPhysics | friend |
| getBody(uint64 bodyID) | igor::iPhysics | |
| getCollision(uint64 collisionID) | igor::iPhysics | |
| getCollisionConfig(uint64 collisionConfigID) | igor::iPhysics | |
| getDefaultMaterialID() | igor::iPhysics | |
| getDefaultShader() | igor::iPhysics | |
| getDefaultWorldID() | igor::iPhysics | |
| getInstance() | igor::iModule< iPhysics > | inlinestatic |
| getJoint(uint64 jointID) | igor::iPhysics | |
| getMassMatrix(void *newtonBody, float64 &mass, float64 &Ixx, float64 &Iyy, float64 &Izz) | igor::iPhysics | |
| getMaterial(int64 id) | igor::iPhysics | |
| getMaterialID(const iaString &name) | igor::iPhysics | |
| getSimulationRate() | igor::iPhysics | |
| getWorld(uint64 id) | igor::iPhysics | |
| iApplication | igor::iPhysics | friend |
| iModule()=default | igor::iModule< iPhysics > | protected |
| iModule< iPhysics > | igor::iPhysics | friend |
| iPhysicsBody | igor::iPhysics | friend |
| iPhysicsCollision | igor::iPhysics | friend |
| iPhysicsCollisionConfig | igor::iPhysics | friend |
| iPhysicsMaterialCombo | igor::iPhysics | friend |
| isBody(uint64 bodyID) | igor::iPhysics | |
| isCollisionConfig(uint64 collisionConfigID) | igor::iPhysics | |
| isInstantiated() | igor::iModule< iPhysics > | inlinestatic |
| isJoint(uint64 jointID) | igor::iPhysics | |
| isWorld(uint64 id) | igor::iPhysics | |
| iTaskPhysics | igor::iPhysics | friend |
| PhysicsNodeDestructor | igor::iPhysics | friend |
| PhysicsNodeSetTransform | igor::iPhysics | friend |
| setMassMatrix(void *newtonBody, float64 mass, float64 Ixx, float64 Iyy, float64 Izz) | igor::iPhysics | |
| setMaterial(iPhysicsBody *body, int64 materialID) | igor::iPhysics | |
| setSimulationRate(float64 simulationRate) | igor::iPhysics | |
| setUserJointAddAngularRow(iPhysicsJoint *joint, float64 relativeAngleError, const iaVector3d &pin) | igor::iPhysics | |
| setUserJointSetRowMaximumFriction(iPhysicsJoint *joint, float64 friction) | igor::iPhysics | |
| setUserJointSetRowMinimumFriction(iPhysicsJoint *joint, float64 friction) | igor::iPhysics | |
| start() | igor::iPhysics | |
| stop() | igor::iPhysics | |
| ~iModule()=default | igor::iModule< iPhysics > | protectedvirtual |