| _active | igor::iNode | protected |
| _children | igor::iNode | protected |
| _inactiveChildren | igor::iNode | protected |
| _name | igor::iNode | protected |
| _nodeKind | igor::iNode | protected |
| _nodeType | igor::iNode | protected |
| _parent | igor::iNode | protected |
| _scene | igor::iNode | protected |
| _transformationChangeEvent | igor::iNode | protected |
| _transformationDirty | igor::iNode | protected |
| calcWorldTransformation(iaMatrixd &matrix) | igor::iNode | |
| getAllChildren(std::vector< iNodePtr > &children) const | igor::iNode | |
| getChild(const iaString &name) | igor::iNode | |
| getChild(iNodeID id) | igor::iNode | |
| getChildren() const | igor::iNode | |
| getID() const | igor::iNode | |
| getInactiveChildren() const | igor::iNode | |
| getInfo(bool brief=false) const override | igor::iNodeTransform | virtual |
| getKind() const | igor::iNode | |
| getKindName(iNodeKind kind) | igor::iNode | static |
| getMatrix(iaMatrixd &matrix) | igor::iNodeTransform | virtual |
| getName() const | igor::iNode | |
| getParent() | igor::iNode | |
| getScene() | igor::iNode | |
| getTransformationChangeEvent() | igor::iNode | |
| getType() const | igor::iNode | |
| getTypeName(iNodeType nodeType) | igor::iNode | static |
| hasChildren() | igor::iNode | |
| identity() | igor::iNodeTransform | virtual |
| iNode() | igor::iNode | protected |
| iNode(iNodePtr node) | igor::iNode | protected |
| iNodeManager | igor::iNodeTransform | friend |
| iNodeVisitorUpdateTransform | igor::iNodeTransform | friend |
| insertNode(iNodePtr node) | igor::iNode | |
| insertNodeAsync(iNodePtr node) | igor::iNode | |
| INVALID_NODE_ID | igor::iNode | static |
| isActive() const | igor::iNode | |
| isChild() | igor::iNode | |
| isChild(iNodePtr child) | igor::iNode | |
| isDataDirty() | igor::iNode | protected |
| isTransformationDirty() | igor::iNode | |
| onPostCopyLink(std::map< iNodeID, iNodeID > &nodeIDMap) | igor::iNode | protectedvirtual |
| onPostSetScene() | igor::iNode | protectedvirtual |
| onPreSetScene() | igor::iNode | protectedvirtual |
| onUpdateData() | igor::iNode | protectedvirtual |
| removeNode(iNodePtr node) | igor::iNode | |
| removeNodeAsync(iNodePtr node) | igor::iNode | |
| rotate(float64 angle, iaAxis axis) | igor::iNodeTransform | virtual |
| rotate(float64 angleX, float64 angleY, float64 angleZ) | igor::iNodeTransform | virtual |
| scale(const iaVector3d &vector) | igor::iNodeTransform | virtual |
| scale(float64 x, float64 y, float64 z) | igor::iNodeTransform | virtual |
| setActive(bool active=true) | igor::iNode | |
| setActiveAsync(bool active=true) | igor::iNode | |
| setDataDirty() | igor::iNode | protected |
| setMatrix(const iaMatrixd &matrix) | igor::iNodeTransform | virtual |
| setName(const iaString &name) | igor::iNode | |
| setParent(iNodePtr parent) | igor::iNode | protected |
| setPosition(const iaVector3d &vector) | igor::iNodeTransform | virtual |
| setPosition(float64 x, float64 y, float64 z) | igor::iNodeTransform | virtual |
| setScene(iScenePtr scene) | igor::iNode | protected |
| setTransformationDirty(bool dirty=true) | igor::iNode | |
| setTransformationDirtyDown() | igor::iNode | protected |
| setTransformationDirtyUp() | igor::iNode | protected |
| translate(const iaVector3d &vector) | igor::iNodeTransform | virtual |
| translate(float64 x, float64 y, float64 z) | igor::iNodeTransform | virtual |
| ~iNode() | igor::iNode | protectedvirtual |